Sensor Modifications

Characters use the relevant repair skill to improve their ship's sensors.
The cost is based on one tenth of the original cost of the ship.

Sensor Strength

Pip Increase Difficulty Cost Mishap Modifier
+1 Easy 15% +1
+2 Moderate 25% +1
+1D Difficult 30% +2
+1D+1 Very Difficult 35% +2
+1D+2 Heroic 50% +3

Range

Range Increase Difficulty Cost Mishap Modifier
5% Easy 5% +1
10% Moderate 10% +1
15% Difficult 15% +2
20% Very Difficult 20% +2
25% Heroic 25% +3

Sensor Mishap Tables

WEG did not publish any. They should be made, and in the meantime, gamemasters may do whatever cruel thing they need to reflect the problems caused by modifying this ship system.