Independent Planets

This is being worked on right now, so don't submit anything under it at the moment.

Starting Incomes

The highest income in SWC is 20,000 for Coruscant, the capital of the galaxy.
Maximum: 8,000
Suggested Maximum: 7,000
Good Range: 2,000-6,000
Suggested Minimum: 1,000
Minimum: 0
Treasury: Starting income times 5

Starting Defenses

Space Defense Forces

Medium Ships: Maximum three ships.
Small Ships: Maximum eight ships.
Picket Ships: Maximum twenty ships.
Starfighters: Maximum twelve squadrons.

Planetary Defense Forces

Maximum Planetary Army: One fourth of the total population.
Standing Planetary Army: One twentieth to one tenth of the total population, maximum fifty thousand people.
Infantry Weapons: Typically blaster rifles and blaster pistols.
Infantry Support Weapons: Limited.
Ground Assault Vehicles: Maximum four regiments.
Other Ground Vehicles: Maximum four regiments.
Artillery Pieces: Maximum four batteries.
Air Vehicles: Maximum twelve squadrons.

Planet Type

Planet Function:

Unavailable (note that some of these could have been the function in the past): Administrative/Government
Hidden Base
Research
Discouraged/Limited Availability:
Military

Government

Unavailable/Discouraged:
Corporate Owned
Galactic Empire (does not disclude an ex-Imperial Governor)
New Republic

Commerce

Population

Maximum: Tens of billions or possibly more
Recommended: Thousands to hundreds of millions

Note: Because I'm allowing larger populations, I'm disallowing any 'taxes per person' for now.

Resources:

Tell me what you want (be reasonable, and remember that most planets worth having are already Imperial or New Republic), and I'll tell you what you can have.

Industry:

Same deal as with resources.

Starport

I want starports to be the centers of activity in SWI, but they do need a place to be. Free planets are limited to one starport under government ownership at the start, be it a military base or where a restrictive government has all trade pass through under its watchful eye, or it simply owns it while allowing anything to go there. These starports may generate income in character-scale, but will not compete effectively with any PC-owned ones.
Number: 0 to 1
Recommended Number: 1
Class: Usually only Limited Services or Standard; Stellar or Imperial class are 'better' (Standard is still used too) only if trade, administrative/government, or manufacturing is/was the planet's function.