
Ground Assault Vehicles
Juggernaut
Craft: Kuat Drive Yards' HAVw A5 Juggernaut
Type: Heavy assault vehicle
Scale: Walker
Length: 21.8 meters
Skill: Ground vehicle operation: Juggernaut
Crew: 2, gunners: 6
Crew Skill: Ground vehicle operation 4D+2, missile weapons 4D, vehicle blasters 4D+1
Passengers: 50(troops)
Cargo Capacity: 1 metric ton
Cover: Full
Cost: Not available for sale
Maneuverability: 0D
Move: 70; 200 kmh, slows to 8; 25 kmh when turning
Body Strength: 5D
Weapons:
3 Heavy Laser Cannons
- Fire Arc: 1 turret*, 1 left, 1 right
Crew: 2
Skill: Vehicle blasters
Fire Control: 2D
Range: 50-500/1/2 km
Damage: 6D
1 Medium Blaster Cannon
- Fire Arc: Turret
Crew: 1
Skill: Vehicle blasters
Fire Control: 1D
Range: 50-250/750/1.5 km
Damage: 4D
Two Concussion Grenade Launchers
- Fire Arc: Turret
Crew: 1
Skill: Missile weapons
Fire Control: 1D
Range: 50-100/250/500
Damage: 3D+1
*Note: The Juggernaut's heavy laser cannon turret can turn to face the left, fron, and right fire arcs. It may move the turret one fire arc per turn.
Heavy Imperial-class Repulsortank
Craft: Ubrikkian Imperial Repulsortank 1-H
Type: Heavy repulsortank
Scale: Speeder
Length: 20.5 meters
Skill: Repulsorlift operation: Imperial-class repulsortank
Crew: 2, gunners: 3
Crew Skill: Repulsorlift operation 5D+2, vehicle blasters 5D+2
Passengers: 1
Cargo Capacity: 250 kilograms
Cover: Full
Altitude Range: Ground level-2 meters
Cost: 50,000
Maneuverability: 1D+2
Move: 105; 300 kmh
Body Strength: 4D+2
Weapons:
1 Heavy Laser Cannon
- Fire Arc: Turret
Crew: 2
Skill: Vehicle blasters: heavy laser cannon
Fire Control: 2D+2
Range: 200-1/3/5 km
Damage: 6D
1 Medium Blaster Cannon
- Fire Arc: Front/left/right
Crew: 1
Skill: Vehicle blasters: medium blaster cannon
Fire Control: 1D+1
Range: 50-200/500/1 km
Damage: 3D+2
Medium Imperial-class Repulsortank
Craft: Ubrikkian Imperial Repulsortank 1-M
Type: Medium repulsortank
Scale: Speeder
Length: 20.5 meters
Skill: Repulsorlift operation: Imperial-class repulsortank
Crew: 1, gunners: 2
Crew Skill: Repulsorlift operation 5D+2, vehicle blasters 5D+2
Passengers: 3
Cargo Capacity: 250 kilograms
Cover: Full
Altitude Range: Ground level-2 meters
Cost: 45,000
Maneuverability: 1D+2
Move: 105; 300 kmh
Body Strength: 4D+2
Weapons:
1 Medium Blaster Cannon
- Fire Arc: Turret
Crew: 1
Skill: Vehicle blasters: medium blaster cannon
Fire Control: 1D+1
Range: 50-200/500/1 km
Damage: 3D+2
1 Heavy Repeating Blaster
- Fire Arc: Front/left/right
Crew: 1
Scale: Character
Skill: Vehicle blasters: repeating blaster
Fire Control: 1D+1
Range: 3-75/200/500
Damage: 8D
Light Imperial-class Repulsortank
Craft: Ubrikkian Imperial Repulsortank 1-L
Type: Light repulsortank
Scale: Speeder
Length: 20.5 meters
Skill: Repulsorlift operation: Imperial-class repulsortank
Crew: 1, gunners: 1
Crew Skill: Repulsorlift operation 5D+2, vehicle blasters 5D+2
Passengers: 2
Cargo Capacity: 300 kilograms
Cover: Full
Altitude Range: Ground level-2 meters
Cost: 40,000
Maneuverability: 1D+2
Move: 105; 300 kmh
Body Strength: 4D+2
Weapons:
1 Medium Blaster Cannon
- Fire Arc: Turret
Crew: 1
Skill: Vehicle blasters: medium blaster cannon
Fire Control: 1D+1
Range: 50-200/500/1 km
Damage: 3D+2
Hoverscout
Craft: Mekuun Hoverscout
Type: Hoverscout
Scale: Speeder
Length: 15.9 meters
Skill: Hover vehicle operation: Hoverscout
Crew: 1, gunners: 3
Crew Skill: Hover vehicle operation 4D+1, missile weapons 4D+2, vehicle blasters 4D+2
Passengers: 6
Cargo Capacity: 50 kilograms
Cover: Full
Cost: Not available for sale
Maneuverability: 1D
Move: 70; 200 kmh
Body Strength: 3D
Weapons:
1 Heavy Blaster Cannon
- Fire Arc: Turret
Crew: 1
Skill: Vehicle blasters
Fire Control: 1D
Range: 50-250/750/1.5 km
Damage: 6D
1 Laser Cannon
- Fire Arc: Turret*
Crew: 1
Skill: Vehicle blasters
Fire Control: 1D
Range: 50-100/250/500
Damage: 2D
Concussion Grenade Launcher
- Fire Arc: Turret
Crew: 1
Skill: Missile weapons
Fire Control: 2D
Range: 50-500/1.5/3 km
Damage: 3D+1
*Note: The Hoverscout's laser cannon turret can turn to face the left, fron, and right fire arcs. It may move the turret one fire arc per turn.
Teklos Battle Vehicle
Craft: Modified Nen-Carvon "Teklos" Mobile Command Base
Type: Mobile Command Base
Scale: Speeder
Length: 21.8 meters
Skill: Ground vehicle operation: Teklos
Crew: 2, gunners: 3
Crew Skill: Varies greatly
Passengers: 7
Cargo Capacity: 1 metric ton or 4 additional passengers
Cover: Full
Cost: 45,000 (base commercial model), +20,000 or more depending on customized modifications; 100,000+ on the black market
Maneuverability: 0D
Move: 35; 100 kmh
Body Strength: 7D
Weapons:
Triple Laser Cannon (fire-linked)
- Fire Arc: Turret*
Crew: 1
Skill: Vehicle blasters
Fire Control: 1D
Range: 50-250/500/1 km
Damage: 4D
*Note: The Teklos battle vehicle's laser cannon turret can turn to face the left, front, and right fire arcs only. It may move the turret one fire arc per turn.
Two Concussion Grenade Launchers
- Fire Arc: 1 front/left, 1 front/right
Crew: 1
Skill: Missile weapons
Fire Control: 1D
Range: 10-50/100/250 km
Damage: 3D+1
Game Notes: The above is the most common form of Teklos battle vehicle. Other variants exist, with weapons and armor protection being the components most often modified.
Republic Armored Freerunner
Craft: Modified KAAC Freerunner
Type: Modified combat assault vehicle
Scale: Speeder
Length: 14.6 meters
Skill: Repulsorlift operation: freerunner
Crew: 2, gunners: 3
Crew Skill: Varies, but typically repulsorlift operation 4D, vehicle blasters 4D
Cargo Capacity: 250 kilograms
Cover: Full
Altitude Range: Ground level-2 meters
Cost: 27,000(new), 14,000(used)
Maneuverability: 1D
Move: 105; 300 kmh
Body Strength: 3D
Shields: 1D
Weapons:
Two Anti-Vehicle Laser Cannons(fire-linked)
- Fire Arc: Turret
Crew: 1*
Skill: Vehicle blasters
Fire Control: 1D*
Range: 50-400/900/2 km
Damage: 5D
*May be controlled by the pilot or co-pilot, but with a fire control of 0D.
Two Anti-Infantry Blaster Batteries
- Fire Arc: 1 turret(left, front, right), 1 turret(left, back, right)
Crew: 1*
Skill: Vehicle blasters
Fire Control: 2D*
Range: 50-300/800/1.5 km
Damage: 3D+2
*May be controlled by the pilot or co-pilot, but with a fire contol of +2.
Chariot Command Speeder
Craft: Uulshos LAVr QH-7 Chariot
Type: Command Speeder
Scale: Speeder
Length: 11.8 meters
Skill: Repulsorlift operation: LAVr QH-7 Chariot
Crew: 3
Crew Skill: Repulsorlift operation 5D, vehicle blasters 4D+1
Cargo Capacity: 10 kilograms
Cover: Full
Altitude Range: Ground-8 meters
Cost: Not available for sale
Maneuverability: 1D+1
Move: 35; 100 kmh
Body Strength: 4D
Weapons:
1 Laser Cannon
- Fire Arc: Front
Crew: 1(co-pilot)
Skill: Vehicle blasters
Fire Control: 1D
Range: 3-50/100/200
Damage: 3D
Compact Assault Vehicle
Craft: Nen-Carvon CAVw PX-10
Type: Compact assault vehicle
Scale: Speeder
Length: 5.1 meters
Skill: Ground vehicle operation: CAVw PX-10
Crew: 1
Crew Skill: Ground vehicle operation 4D+2, vehicle blasters 4D+1
Cargo Capacity: 100 kilograms
Cover: Full
Cost: Not available for sale
Maneuverability: 1D
Move: 90; 260 kmh
Body Strength: 3D+2
Weapons:
Medium Blaster Cannon
- Fire Arc: Turret
Crew: 1
Skill: Vehicle blasters
Fire Control: 2D
Range: 50-250/750/1.5 km
Damage: 5D
Republic ULAV
Craft: Modified Imperial Ultra-Light Assault Vehicle
Type: Light assault vehicle
Scale: Speeder
Length: 7 meters
Skill: Repulsorlift operation: ULAV
Crew: 1, gunners: 1
Crew Skill: Varies widely, but typically repulsorlift operation 4D, vehicle blasters 4D
Cargo Capacity: 5 kilograms
Cover: Full
Altitude Range: Ground level-.6 meters
Cost: 12,900(used only)
Maneuverability: 3D+2
Move: 140; 400 kmh
Body Strength: 2D+2
Weapons:
Twin Light Laser Cannon
- Fire Arc: Front
Skill: Vehicle blasters
Fire Control: 1D
Range: 3-50/100/200
Damage: 2D+2
Concussion Grenade Launcher
- Fire Arc: Front
Skill: Missile weapons
Fire Control: 1D
Range: 10-50/100/200
Damage: 3D+1
Medium Blaster Cannons
- Fire Arc: Back
Crew: 1(gunner)
Skill: Vehicle blasters
Fire Control: 2D
Range: 50-200/500/1 km
Damage: 5D
AT-ST Walker
Craft: All-Terrain Scout Transport
Type: Medium walker
Scale: Walker
Length: 6.4 meters long, 8.6 meters tall
Skill: Walker operation: AT-ST
Crew: 2, skeleton: 1/+15
Crew Skill: Missile weapons 4D, vehicle blasters 4D+2, walker operation 5D
Cargo Capacity: 200 kg
Cover: Full
Cost: Not available for sale
Move: 30; 90 kmh
Body Strength: 3D
Weapons:
Twin Blaster Cannon
- Fire Arc: Front
Crew: 1(co-pilot)
Skill: Vehicle blasters
Fire Control: 1D
Range: 50-200/1/2 km
Damage: 4D
Twin Light Blaster Cannon
- Fire Arc: Front
Crew: 1(co-pilot)
Skill: Vehicle blasters
Fire Control: 1D
Range: 50-300/500/1 km
Damage: 2D
Concussion Grenade Launcher
- Fire Arc: Front
Crew: 1(co-pilot)
Skill: Missile weapons: grenade launcher
Fire Control: 1D
Range: 10-50/100/200
Damage: 3D
AT-PT Walker
Craft: All-Terrain Personal Transport
Type: Light walker
Scale: Walker
Skill: Walker operation: AT-PT
Crew: 1
Passengers: None
Cargo Capacity: 25 kg
Cover: Full
Move: 21; 60 kmh
Body Strength: 2D
Weapons:
Twin Blaster Cannon
- Fire Arc: Front
Crew: 1(pilot)
Skill: Vehicle blasters
Fire Control: 1D
Range: 10-50/200/500 km
Damage: 4D
Concussion Grenade Launcher
- Fire Arc: Front
Crew: 1(pilot)
Skill: Missile weapons: grenade launcher
Fire Control: 1D
Range: 10-50/100/200
Damage: 2D
Espo Walker 101
Craft: SecuriTech Espo Walker 101
Type: Light walker
Scale: Walker
Skill: Walker operation: Espo Walker
Crew: 1
Crew Skill: Vehicle blasters 5D, missile weapons 4D+1, walker operation 4D
Cargo Capacity: 40 kg
Cover: Full
Cost: 45,000 (new)
Maneuverability: 2D+1
Move: 21; 60 kmh
Body Strength: 2D
Weapons:
Light Blaster Cannon
- Fire Arc: Front
Skill: Vehicle blasters
Fire Control: 1D
Range: 10-50/150/300
Damage: 4D
Heavy Stun Cannon
- Fire Arc: Front
Skill: Vehicle blasters
Fire Control: 1D
Range: 10-50/100/200
Damage: 4D (stun)
Concussion Grenade Launcher
- Fire Arc: Front
Scale: Character
Skill: Missile weapons: grenade launcher
Fire Control: 1D
Range: 10-50/100/200
Damage: 5D; Varies by grenade type
Espo Walker 91
Craft: SecuriTech Espo Walker 91
Type: Light walker
Scale: Walker
Skill: Walker operation: Espo Walker
Crew: 1
Crew Skill: Missile weapons 4D, vehicle blasters 3D+2, walker operation 4D
Cargo Capacity: 30 kg
Cover: 1/2
Cost: 20,000 (used)
Maneuverability: 1D+2
Move: 21; 60 kmh
Body Strength: 1D+2
Weapons:
Light Blaster Cannon
- Fire Arc: Front
Skill: Vehicle blasters
Fire Control: 1D
Range: 10-50/100/200
Damage: 4D?
Heavy Stun Cannon
- Fire Arc: Front
Skill: Vehicle blasters
Fire Control: 1D
Range: 10-50/100/200
Damage: 4D (stun)
Concussion Grenade Launcher
- Fire Arc: Front
Scale: Character
Skill: Missile weapons: grenade launcher
Fire Control: 1D
Range: 10-50/80/160
Damage: 4D+2